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TERRA GAMES

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My Role

Core Mechanics  |  Core Loop
Level Design  |  Player Progression
AI System  |  Game Balancing

Post Apocalyptic

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13 to 25 yrs old

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TPV Car Shooter - Deathmatch

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Unity Based Terra Studio

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8 weeks - Vertical Slice

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Terra App - Android / iOS​​​​

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Bharat Elections

A 2player turn-based zone capture strategy game where you pick a political party and campaign across the country by solving public issues. Each turn, players visit different states and play mini-games based on these issues like Cleanliness, Healthcare, Infrastructure, Education, Crime, and Corruption.

  • Turn based zone control Strategy

  • Simple collect-deposit & chase-collect mechanics

  • Earn color-coded tiles on the map

  • After both players finish their daily turns, the map updates.

  • Election results are declared at the end

  • Party with the most colored tiles wins

  • Bot Strategy design based on players turn registered

Tennis Titans

A fast-paced PvP multiplayer tennis game inspired by Tennis Clash with a Power-up twist. Compete in real-time matches against other players, enter exciting tournaments, and climb the ranks to become a true tennis legend.

  • ​Player Upgrade

  • Upgrade gears

  • Intuitive Swipe controls

    • Auto Movement​

    • Tap to Move

    • Quick Swipe for Top spin shot

    • Slow swipe for Lob shot

  • Competitive matchmaking

  • Unlock Power-Ups

    • Smash​

    • Net Block

    • Freeze

  • Adaptive Bot Behaviour Design

OP Bike Rider

A high-speed first-person motorcycle game inspired by Traffic Rider. Weave through traffic, overtake vehicles, and blaze down endless highways with precision and style.

  • In association with Red Apple Studio

  • Worked as a Game design consultant

  • Designed the Bike Controller

  • Player progression

  • Level progression & difficulty

  • Game Balancing

Zombie Revenge

  • In association with Approar Studio

  • Worked as a Game design consultant

  • Designed the Top-Down Shooter Controller

  • Rogue lite Progression

  • Abilities progression

  • Player level up progression

  • Enemy Types & Boss Design

  • Level progression & difficulty

  • Game Balancing

An action-packed survival shooter where you face endless hordes of the undead in wave-based combat. Armed with powerful weapons and upgradable skills, you must fight and outlast wave after wave of zombies to stay alive.​

Each round gets harder, with new enemy types and faster, more chaotic attacks. Collect gems, level up your character, and unlock new abilities to become an unstoppable force.

Fashion Mall Simulator

A simulation game where you build, customize, and grow your very own fashion mall. Start small with a few trendy shops, attract customers, and expand floor by floor into a shopping empire.

  • Unfinished Project

  • Designed the core loop of the game

  • Generators & Convertors UX Flow

  • Player level up progression

  • Prototype in unity

  • Game Balancing

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©2025 by Pawan Tirpude

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